Learn more about me
Developer, Music artist, 3D artist & Social media admin
I have extensive experience working with Unity engine and C# programming language. I have published several games on Google Play, including one game on Steam, and developed AR/VR apps and games for different clients. Additionally, I have worked on various smart apps for the city of Salo. My expertise in Unity includes 2D and 3D game development, physics-based games, and mobile games. I have a solid understanding of game mechanics, AI, UI/UX design, and game optimization.
I am a highly skilled 3D artist with a focus on Blender. I have created a wide range of game and app-ready 3D models for various purposes , including characters, environments, props, and vehicles. From modeling, texturing, animation to rendering, I can take a project from concept to completion. I have experience in creating low-poly models, as well as rigging and animating characters for games and apps.
Social Media Administrator/Manager:
I have experience managing social media accounts on multiple platforms, including Youtube, Twitter, Instagram, and Facebook. I am proficient in scheduling updates, photos, and videos to ensure consistent engagement with followers. My experience also includes creating and implementing social media marketing strategies to promote products and services, increasing brand awareness, and growing the audience. Additionally, I have experience in managing and analyzing social media metrics and data to track the success of campaigns.
As a music artist, I have published my music on various major platforms, including Spotify. I am proficient in using FL Studio for music production and have experience in creating different genres of music, including electronic, hip hop, and pop. Additionally, I have experience in mixing and mastering tracks, creating custom sound effects, and using digital audio workstations to edit and produce music.
Experience with stable diffusion, I have also worked extensively with AI using Python. I have created custom machine learning models for various projects, including developing a chatbot for a client's website and implementing computer vision algorithms for image recognition. I have also integrated AI into my game development projects, utilizing AI to generate textures and enhance the gameplay experience.
In addition to my experience with stable diffusion and AI development using Python, I have also explored the exciting field of AI music voice generation. One notable project in this area is SoVitsSvc (Singing Voice Conversion)